If you encounter one, please let me know and I will apply the correction as soon as possible. I will work to correct these differences as I play through the game. Because of this, some translations (especially item prefixes) may differ between my sources and the official translation in-game. Please note that this is the first release of God Eater 2 in the west. For example, if you want to make that sweet new weapon but find you're a couple Witch Plumage short, just search here for "Witch" and you'll find that you'll have to hunt a Fallen Sariel to get it. By devouring an aragami's corpse, you get items with a prefix determined by that type of aragami. Try to attack aragami with a weapon that aligns with its weaknesses, and avoid using weapons with elements your target is resistant to. Weak points are areas that take extra damage, but are not necessarily breakable. Their breakable parts are able to be damaged or destroyed for bonus items at the end of the mission. As such, these criteria should not be considered heavily unless one wants to gather riches in order to purchase goods from merchants.Īragami 2 is available on for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Xbox Series S, and PC.An Aragami's attack attribute is the element they use in their attacks if you find yourself taking too much damage from a tough enemy, get a shield that blocks that element. OthersĪll of the other criteria (Mission Reward, Gold Found, and Collectibles Found) do not factor into a mission's ranking and only appear on the mission completion screen to help the player gauge how much wealth they have gained. However, this massively decreases ranking points for all kinds of playthroughs and should be avoided as much as possible. Player RespawnsĪs opposed to many other stealth games that will force players to restart a mission upon death, Aragami 2 will simply respawn players at the beginning of the map, though will not undo any of their progress. Additionally, dashing between hiding spots can both decrease mission completion time and give foes fewer chances to spot the player. Using the cover of walls and other objects as well as hiding in the tall grass can be great methods for staying unseen. Being seen, understandably, is the last thing one wants if stealth is their main goal. Much like the Bodies Found criterion, Play Discovered will drop one's ranking score for Ghost playthroughs in a similar manner. If such disposable methods are too far to be convenient, it is recommended to hide bodies in tall grass, as living adversaries will never set foot in the tall grass unless the player draws their attention. The most foolproof way of making sure the body of a slain foe is not found is to literally throw it off of the map via a cliff or into a body of water. Players should always try to keep this value at 0, as bodies being found will drop ranking score for a Ghost playthrough (as well as Spirit ones). Players won't get as many ranking points for leaving foes alive, but it is not needed to kill everyone on a level to get S-rank for Ghost playthroughs just most. This acts similarly to the Hostiles Unconcious criterion, though is less significant due to knocking a foe out being seen as a non-lethal act whereas simply not interacting with an enemy will mean nothing. If one accidentally knocks out an enemy instead of killing them, players can finish the job on the unconscious target with their sword or simply toss them into a river to alleviate the issue of them still breathing. It is best to minimize this criterion's value, as the higher it is, the more likely one will be to achieving a Spirit ranking instead of a Ghost one, and, as such, Hostiles Unconcious acts like the inverse of Hostiles Killed. It can be time-consuming to kill every possible enemy on the map, however, killing foes is crucial for not accidentally getting a Spirit ranking instead of a Ghost one. Players will want this number as high as possible due to it increasing one's ranking for Ghost playthroughs. After this point, one's ranking will likely drop down to A rank and further if one does not complete the level soon. Unfortunately, the game does not give players any feedback on how much Time Elapsed affects ranking, however, a good marker to aim for is to try and complete a mission under 5 minutes for the best results. Finishing a level quickly is always helpful in getting a higher rank, regardless of one's chosen playstyle.
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